Maximus Overdrive
Space CTF / 4 - 8 players / Large / Advanced / Tech
This was my first published map. The map is a hybrid combination of Apocalypse Void (q3dm19) and Vortex Portal (mpteam6). It was designed for CTF, and also supports all Team Arena gametypes. (One Flag, Harvester, and Overload) The bases consist of several support-bounded platforms, accessible by mobile platforms or accelerator pads. The distance between the flags and the portals is quite long, but with the accelerator pad beside the SGs, the Scout rune, and some clever rocket jumping skills, one can dominate this map. Fortunately, defense also has the advantage that they can camp at various locations all over the base in a staggered tactical formation, where anyone attempting to capture the flag must endure consistent ambushes as they head for the exit.
Interestingly enough, this was the first true (meaning it includes the new weps / items in addition to just supporting the extra gametypes) Team Arena map to have been submitted online in over 10 months, at this time of writing. TA maps can be considered a rarity these days among the dozens of CPMA / vq3 maps. One can only hope this mod garners more support, it really is an awesome expansion to the original Quake III.
Interestingly enough, this was the first true (meaning it includes the new weps / items in addition to just supporting the extra gametypes) Team Arena map to have been submitted online in over 10 months, at this time of writing. TA maps can be considered a rarity these days among the dozens of CPMA / vq3 maps. One can only hope this mod garners more support, it really is an awesome expansion to the original Quake III.
Map Source: http://dl.dropbox.com/u/27277779/pasctf3.map
Review (By TheMuffinMan): http://lvlworld.com/#c=m6&i=2135&d=7%20Mar%202011&m=All&p=review
Maximus Overdrive by Ricardo "EmeraldTiger" Stevenson is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.