EmeraldProductions
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  • Level Design
    • Quake II
    • Quake III Arena / Quake Live>
      • Maximus Overdrive
      • Training Day
      • Tactical Assault
      • Dynasty
    • Unreal Tournament 3
  • Artwork
    • 2012>
      • Stellar Polaris
      • Azusa - Holding the Azalea
      • The Miraculous Overlay
      • My Little Dragonborn
      • Le Serpent Sérénissime
      • These Strings Are My Soul
      • CATHARSIS
  • Features
    • Decreasing Compile Times
    • Map Appreciation
    • Tutorials
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  • DeviantArt Account

Tutorials / Guides

Method - Level Design Process

Method - Level Design Tips

Method - CTF Level Design Tips

Method - Producing Level Design Ideas

Sock - Creating Terrain

Sock - Blending Terrain Textures

Sock - Phong Shading

WeMakeMaps - Curve / Patch Guide

wviperw - Competitive Design Guide 

Tools / Utilities

GIMP

Q3Map2

Quake III Shader Editor

Quake Toolkit

Level Design Resources

CG Textures

Evillair`s Textures

Lunaran`s Textures

PacDV Free Sound Effects

Sock`s Egyptian Textures

Sock`s Plant Textures

Sock`s Techno Textures

Sock`s Terrain Textures

WeMakeMaps Model Index

People

Clinton "Kaziganthe" Freeman

Ferdinand "cityy" List

Justin "StormShadow" Ingels

Pawel "ShadoW" Chrapka

Ryan "Quaker-X" Rutherford

Simon "Sock" O` Callaghan

Stefan "sst13" Scholz (in German)

Tom "phantazm11" Perryman

Xavier "On-X" Mancini

Yan "Method" Ostretsov

If I am forgetting anyone, please contact me through E-Mail or through the contact form (last link at the bottom) If
you wish to have your site added / mentioned, contact me through the same means.